![]() The goal is to have the llama reach the emergency door control alluded to in the previous chapter. After grabbing the comms device and speaking to the team, you’ll need to grab the tablet on Peter’s bed. Interact with the console on the left of the captain’s chair to unlock the doors and free the team. Interact with it and it’ll lead you out to the cargo bay. This is the easy one! After grabbing the comms device and speaking with the team, walk to the back of Peter’s room and you’ll discover a hole chewed through the wall. Regardless of the option you chose, the first thing you need to do is to grab the comms device from the counter. ![]() How you escape is determined by what you decided to hide from the Nova Corps at the start of Chapter 2 - Busted. No matter what you say to Drax, Peter and the rest of the team end up locked in their rooms.
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